Sunday, May 31, 2020
Rendering
[1] Physically Based Rendering https://pbrt.org/index.html
[2] Scenes https://pbrt.org/scenes-v3.html
[3] Guide https://pbrt.org/users-guide.html
Smoke Simulation Code
Compile from Windows to Linux
[1] Source Visual Studio https://github.com/omercier01/basisfluid
[2] One file libraries (images, noise, fonts,etc ) https://github.com/nothings/stb
[3] GLM Library https://glm.g-truc.net/0.9.2/api/index.html
[4] Localtime https://en.cppreference.com/w/c/chrono/localtime
C++17 implementation of "Local Bases for Model-reduced Smoke Simulations" in 2D with dynamic obstacles. See www.olivier-mercier.com/res/publications/basisFluid/ for more details.
[1] Source Visual Studio https://github.com/omercier01/basisfluid
[2] One file libraries (images, noise, fonts,etc ) https://github.com/nothings/stb
[3] GLM Library https://glm.g-truc.net/0.9.2/api/index.html
[4] Localtime https://en.cppreference.com/w/c/chrono/localtime
Friday, May 29, 2020
Image Segmentation using Deep Learning resources
[1] https://www.nature.com/articles/s41699-020-0137-z.pdf
https://europepmc.org/backend/ptpmcrender.fcgi?accid=PMC5729043&blobtype=pdf
https://borda.github.io/pyImSegm/
http://vision.cs.utexas.edu/projects/keysegments/keysegments.html
Wednesday, May 13, 2020
Tuesday, May 12, 2020
3D Face reconstruction resources
[1] Python code https://github.com/YadiraF/face3d
[2] Torch+Lua? https://github.com/AaronJackson/vrn
[3] Complete body https://github.com/vchoutas/smplify-x
[4] https://medium.com/vitalify-asia/create-3d-model-from-a-single-2d-image-in-pytorch-917aca00bb07
[5] Based on ShapeNet https://github.com/nywang16/Pixel2Mesh
[6] https://github.com/microsoft/Deep3DFaceReconstruction
Tools online
[1] 3D Model from single face picture https://cvl-demos.cs.nott.ac.uk/vrn/
[2] Search in github https://github.com/topics/3d-face-reconstruction
Resources
[1] https://paperswithcode.com/task/3d-face-reconstruction
Sunday, May 10, 2020
Friday, May 01, 2020
Houdini Resources
Working with Volumes
[1] https://www.sidefx.com/docs/houdini/model/volumes.html
[2] OpenCL convolution https://forums.odforce.net/topic/27049-volume-convolution-vex-c-vs-opencl/
Volumes
[1] Volumetric Rendering https://tigerprints.clemson.edu/cgi/viewcontent.cgi?article=2942&context=all_theses
[2] Volumes on Houdini https://www.youtube.com/watch?v=UKED3rpvYEw&t=200s
Fluids
[1] https://www.sidefx.com/learn/fluids/
[2] Animation Fluid Project (free) https://www.youtube.com/watch?v=K7UAVUzRP4Q
[1] https://www.sidefx.com/download/daily-builds/#category-gold
[1] https://www.sidefx.com/docs/houdini/model/volumes.html
[2] OpenCL convolution https://forums.odforce.net/topic/27049-volume-convolution-vex-c-vs-opencl/
Volumes
[1] Volumetric Rendering https://tigerprints.clemson.edu/cgi/viewcontent.cgi?article=2942&context=all_theses
[2] Volumes on Houdini https://www.youtube.com/watch?v=UKED3rpvYEw&t=200s
Fluids
[1] https://www.sidefx.com/learn/fluids/
[2] Animation Fluid Project (free) https://www.youtube.com/watch?v=K7UAVUzRP4Q
[1] https://www.sidefx.com/download/daily-builds/#category-gold
Labels:
Computer Graphics,
Linux,
Linux.Developer
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