Resources:
[1] Berkeley course http://ai.berkeley.edu
[2] Minimax algorithm https://www.geeksforgeeks.org/minimax-algorithm-in-game-theory-set-3-tic-tac-toe-ai-finding-optimal-move/
[3] Alfa Beta Prunning https://www.geeksforgeeks.org/minimax-algorithm-in-game-theory-set-4-alpha-beta-pruning/
[4] Full Course, Search slides https://courses.cs.washington.edu/courses/cse473/14au/slides/
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