Tuesday, April 09, 2019
Computer Graphics Lectures
Resources:
[1] Lecture Rasterization and Antialising http://www.cs.cornell.edu/courses/cs4620/2018sp/
[2] rasterization http://cseweb.ucsd.edu/classes/wi18/cse167-a/
[3] Slides Antialiasing http://graphics.stanford.edu/courses/cs248-18-spring-content/lectures/02_drawtriangle/02_drawtriangle_slides.pdf
[4] 3D Graphics with OpenGL https://www.ntu.edu.sg/home/ehchua/programming/opengl/cg_basicstheory.html
[5] Flex SDK Tutorial for Fluid and others https://docs.nvidia.com/gameworks/content/gameworkslibrary/physx/flex/manual.html
[6] SPH by Sampling https://nccastaff.bournemouth.ac.uk/rsouthern/publications/sphsampling/
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